Cypod a écrit :
On the cycling74 webpage there is an interesting article about writing shaders for jitter:
you can find lot's more (and better) information about glsl with any search engine.
is there a similar function available for GEM?
yes. see gem/help/2.advence/18.gl_shading_language.pd
Has anyone had experience with doing this?
yes. shader is the best way to do very complex pixel processing without any CPU load.
cyrille
PD-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list