I don't think that would help because html isn't pixel exact.
? - Almost all CSS things can be controlled using pixels units:
http://www.w3schools.com/css/css_dimension.asp
http://www.w3schools.com/css/css_text.asp
http://www.w3schools.com/css/css_positioning.asp
It is, and Purr Data patches themselves are just html files with an svg on them.
So we are almost there.
It's probably easier to allow opening arbitrary html files and having a nice interface for talking to Pd through them. That would be more flexible and easier to implement/maintain.
This is what I had in mind.
Inside help patches, replacing all [canvas] & [comments] with an html+css for that. Other [objects] & [sub patches] & [pddp] remain there.
The conflict here is:
Can html+css, which is “text-only”, be saved in the .pd? Or There will be an external that loads the html & displays it at the background.
I think a killer external that can load on-line content will definitively make Purr-Data translations easy and possible.
It shouldn't be hard to create an external that displays HTML5 content ...
Very hard for me I guess.
Salutti, Lucarda.
Mensaje telepatico asistido por maquinas.
From: Jonathan Wilkes jancsika@yahoo.com Sent: Saturday, January 21, 2017 4:48 PM To: Lucas Cordiviola; Alexandre Torres Porres; pd-list@lists.iem.at Subject: Re: [PD] Purr Data rc4
I think that having the ability to load an html at the background will ease a lot of things. Probably making translations or helps easier & nicer & cross-platform & on-line.
I don't think that would help because html isn't pixel exact. The relationship between background html and foreground Pd canvas objects (which in Purr Data are just svg elements) is difficult and unintuitive to control.
I`m not saying that Purr-Data should be used for generating or editing html.
I`m thinking of it as a “Canvas” but not just as a color and a font, but with all the flexibility of an html (markup language).
I have added some drawing instructions and event handlers to data structures with the [draw] object. That allows grouping and arbitrary path drawings. (But I don't have an interface to draw text yet.)
Since you are working with HTML5, I think this type of thing should be natural.
It is, and Purr Data patches themselves are just html files with an svg on them.
Currently I`m using [ggee/image] as a “rich-canvas”, some screen-shots:
http://lucarda.com.ar/ver/2010/LEER.html
http://lucarda.com.ar/ver/2014/LEER.html
http://www.tigresvoladores.com.ar/folkloro-en.html
Of course these are not done with a “markup language”, but are cross-platform.
It's probably easier to allow opening arbitrary html files and having a nice interface for talking to Pd through them. That would be more flexible and easier to implement/maintain.
But feel free to experiment with putting html content inside an external. It shouldn't be hard to create an external that displays HTML5 content in a rectangle on a Pd canvas. Throw some webgl in there, or a video player. The hard part only comes if you want to add xlets and somehow interface with the displayed state through Pd messages.
-Jonathan
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From: Jonathan Wilkes jancsika@yahoo.com Sent: Saturday, January 21, 2017 4:01 AM To: Lucas Cordiviola; Alexandre Torres Porres; pd-list@lists.iem.at Subject: Re: [PD] Purr Data rc4
Cool,
Btw: How far we are from displaying a normal html+css inside a Purr-Data
patch?
What did you have in mind?
Or to make an html+css as background to a patch?
It's possible to do that atm, either by changing one of the css files or through devtools. But I don't have an interface that lets you set this by sending a Pd message within a patch.
Is there an object that loads and display html?
There isn't. You could load an html page and send messages to Pd from it. But again, I don't have an interface built to do anything like that yet.
-Jonathan
Salutti, Lucarda.
Mensaje telepatico asistido por maquinas.