what you do in your patch, is trigger pdp_qt~ with a zero before the object has finished it's output. what you should do, to get the loop working is to add a [delay] before frame 0 is triggered. I don't know if it should be a [delay 0] or a [delay 40]. the delay could be related to the framerate and maybe the last frame needs 1/25 s to play before the movie can be looped. just try and see if this works better. marius.
Javier Garcia wrote:
Hi,
take a look at the patch i have made
I think it should restart the movie when it finishes, but no..
I know i could use [loop< but im trying this...
br. GARFF
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