Hello all,
I'm currently using Guenter's personal CVS version of gem-0.87. This is before the real cvs was up and running. I used it because I could not get the normal 87 version compiled.
Anyhow I've discovered something which behaves different in this version (under linux) than it does in windows (with the normal 87 version)
I have a bunch of squares using pix_image and pix_texture as well as a few using pix_movie. When I use the pix_image geometry by itself all works fine, works as it should. As soon as I add the pix_movie geometry (different objects) it CHANGES the way the pix_texture applies the pix_image to the other geometry. These are not attached in any way, no send or receive, no separator, different geometry and differet gemheads. If I cut the pix_movie geometry out of the patch and rerender, boom it works as normal again. So I did I little experiment and added pix_texture after pix_movie, even though you don't need it. And low and beyhold, the pix_texture applies the pix_movie onto the geometry in the same messed up fashion as pix_texture applies pix_image to the other geometry. (looks like x if shifted towards negative about half the width of the geometry and y is shifted towards negative the same amount) I don't reproduce this under windows.
So I'm going to try and compile .87 again, on a different machine, and see if its an alteration in Guenter's version?
Can anyone else see how the way a texture is applied to one object changes how the texture is applied to another?!? It seems to be just pix_movie doing this...
I'll work out a demo patch as soon as I can.
Thanks Ben