Another thing that just came to my mind.... with larger abstractions
you'll probably find that it's not a good idea to allocate voices in
pd with means of scripting, since audio will click (maybe not at
home, but when you are performing).
It's better to pre-allocate a number of voices and do some voice
management, maybe even with switch~ to save CPU.
best greetings, Thomas
Am 25.02.2007 um 22:21 schrieb Thomas Grill:
Hi Marius, it's a problem inherent in PD, which was discussed just a few days
ago. An object can't be deleted when messages sent by it are still
processed. It's easy to circumvent in your case: Delay the closing just a
bit.... find the attached patch. I don't think this is something
that dyn~ should "fix".By the way - with your patch attachment you exposed something that
might be considered a pd bug: Two patches that are pasted into one file will open to canvases,
but pd will crash on every save attempt of it.all the best, Thomas
<crash-070225.pd>
Am 25.02.2007 um 21:22 schrieb marius schebella:
Hi thomas, it is easy to build a loop which can crash dyn~, and I wonder if
it would be possible to avoid a crash. I use objects, which play for a random anount of time and then
they send their id when they're finished and so dyn knows that it
is time to delete them. I understand wyy this is a problem, and I also found some sort of
work around. but it would be easier if dyn would catch that
recursion. any idea? marius.#N canvas 310 87 250 256 10; #X obj 74 116 symbol $1; #X obj 74 66 loadbang; #X obj 74 89 delay $2; #X obj 74 140 s killme; #X connect 0 0 3 0; #X connect 1 0 2 0; #X connect 2 0 0 0; #N canvas 639 186 681 434 10; #X obj 527 220 symbol $1; #X obj 527 170 loadbang; #X obj 527 193 delay $2; #X obj 527 244 s killme; #X text 416 126 that is the test abstraction; #X obj 223 194 cnv 15 100 60 empty empty empty 20 12 0 14 -258049
-66577 0; #X obj 86 271 dyn~ 0 0 0 0; #X obj 236 201 r killme; #X msg 236 230 del $1; #X msg 86 90 newobj . a1 test1 a1 2000; #X text 55 50 CAUTION!!! By clicking here , Pd might crash!; #X connect 0 0 3 0; #X connect 1 0 2 0; #X connect 2 0 0 0; #X connect 7 0 8 0; #X connect 8 0 6 0; #X connect 9 0 6 0; _______________________________________________ PD-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/ listinfo/pd-listThomas Grill http://grrrr.org
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