Hi people, Can someone, explain how gem manage the textures in the graphics card memory? Is it possible to load and unload the files/textures from the graphic card? Or once the texture is in the memory, stay in there...until when? I'm using a patch to control 16 patches for my perfomance. And it seems like at the end of the performance the management of the textures dicreasse consideratly.
Thx
ddd