Thanks! That's what i needed to know. It works now.
--- "rainer ." jepoxy@hotmail.com wrote: > hi,
donŽt use pix_draw; instead use pix_texture2 and rectangle. in this case you have all resizing-options with the x y inlets...
rainer
From: arm pdlist arm_pdlist@yahoo.co.uk To: CK x@meta.lo-res.org CC: pd-list@iem.kug.ac.at Subject: Re: [PD] GEM: very newbie and bumb
question
Date: Fri, 7 Mar 2003 00:50:04 +0000 (GMT)
I don't use any primitive... i just use the
pix_draw
to show the image on screen (i saw this in the
first
patch of the "04.pix" files).
--- CK x@meta.lo-res.org wrote: > I hope I understand you correctly,
I read:
tried "pix_resize" but i didn't worked...
in gem (as in opengl in general) your picture is
a
texture, it becomes visible when it's rendered onto some
3d
primitve a square maybe ? try resizing the object et
voila
HTH
x
-- chris@lo-res.org Postmodernism is german
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