On Tue, Apr 5, 2011 at 8:38 AM, Mathieu Bouchard matju@artengine.ca wrote:
On Mon, 4 Apr 2011, Seth Nickell wrote:
- I'd love to build a granular convolution engine.... takes two real-time
signals, and extracts grains from one to convolve against the other. Anyone have ideas about this?
What's the fundamental difference between this and a windowed FFT convolution engineĀ ?
Big difference would be stochastic grain selection (with inputs/control over the selection tendencies), but it'd definitely start as a straight-up windowed fft convolution engine. E.g. one parameter that could make for interesting selections is to hunt for decaying peaks, and favor using those to get a "crisper output" instead of the haze that results from windowed fft convolution.
-seth