Patrice,
I've been reading through each of the files as you posted them. The fix in each new post saved me from asking some basic questions :) Thanks a bunch!
Here's a quick one I'd like to ask if you don't mind, A lot of what happens in the higher layers of your patch makes sense, until I look under [pd crossfade].
First of all, the object in the upper right corner [!- 1] appears as a broken object in my pd-extended(Win) environment. Can you please tell me which library contains this object?
Also, you obviously know the usage of trapezoid~ as it is in action right in your patch. Can you please tell me if you know of any resources describing the usage for each of the in&outlets? I am assuming it is documented in the Max/MSP manual. The latest I could find online was for version 4.5 and did not contain notes on trapezoid~ (and actually pong~ too...)
-- David Shimamoto
Patrice Colet wrote:
Patrice Colet a écrit :
PSPunch a écrit :
Hi Hans, Thanks for the reply.
I am guessing it's a windowing function, but that's a guess.
I figured so. It was brought up while discussing methods of smoothly cross fading between samples.
Frankly speaking, this object may not be critical for my projects. I was feeling uncomfortable of the fact that there is an object that loads properly in pd-extended (thanks to the community's efforts) which originates from Max/MSP, and yet, I could not find any material on how to operate it. I thought this would be a good chance to ask how others get around learning objects not documented in depth... other than diving into the source code.
Hello, I've made once a crossfading patch for testing trapezoid~, I hope this could help.
It's me again, the attached patch is trapezoid~ in action, working good this time, sorry for multiple posting.