On Tue, 27 Jun 2006 19:47:30 +0100 (BST) adam armfield adamairmailed@yahoo.com wrote:
in sound terms i like using clock dividers set to prime amounts, then feeding both signals into a logic gate, with a bit of care this can make really nice rhythms (using several such units) the bitwise gates in pd don't really lend themselves to this, but more straightforward gates do...
For polyrythmnic combinations it's all about common factors. Using primes means that there are none, so your sequence zeros at the LCM of the two two primes, for 7 and 11 it's at 77 beats. That's why we use primes for delay times in reverbs to get a sound that doesn't seem too coloured by common modes.
Check out the work of these drummers
Pantera - Vinnie Paul Gong - Pierre Mouerlen Tool - Daney Carey
Carey and Mouerlon are both known for fibonacci based syncopations. It seems there are indeed many useful rythmnic applications contained in the fib sequence, off the top of my head I haven't a clue why, one to research. This is most definitely not "house" though. :)
The easy way into this territory is using the [mod] and [%] operators with [change] and [select]. You might like to check the other drum unit (the jazz one) at http://www.obiwannabe.co.uk/toys.html and see how I used remainders and modulo to make that work.
i've had a quick look at your tribalhaus generator andy, looks really good from here (didn't get much joy sound-wise from this machine, pd audio in win98
Yes, sorry but some of more recent patches really need pd-extended to work. Not because they use strange externals just because the they use very common and important units that aren't in the very mean (imho) build of vanilla Pd right now. ;)
all best, Andy