2018-03-05 16:53 GMT-03:00 hans w. koch hansw.koch@gmail.com:
i´d be interested in a way of dynamically changing number of voices assigned to a “clone” object. I am aware that this will rebuild the dsp graph
I'd be really interested in that too, but I just don't think it makes sense that we should find a way to do it in Vanilla, as this would be quite much more easily done if only the object could do that on its own via messages.
We're basically after a kludgy and hacky way of working around the object limitation, but I think the most elegant solution is just to make [clone] be able to do that. That's actually about the same issue I was having, which would be changing an object's parameters/arguments (in that case [filledpolygon]), but then, again, I don't think we should bother in that direction, but just work on making the object more versatile.
So maybe make a suggestion, open an issue, try a Pull Request ;)
cheers