Adityo Pratomo wrote:
Hi there everyone, i have a question here. How can i write different images on every different sides of a cube in GEM?
Maybe (probably?) there is a more elegant / OpenGL-native way, but I'd make a cube out of 6 [square]s with appropriate transformations. [separator] would be useful here.
So that when i rotate a cube, i could see a certain image on a certain side. I know i should use [pix_image] and [pix_texture] but how can i achieve my goal? I kinda lost here. Many thanks for any suggestions. :-)