Exactly. If I could answer those questions I'd code it up right now...
cheers Miller
On Sun, Dec 17, 2006 at 01:21:29AM +0100, Frank Barknecht wrote:
Hallo, Mathieu Bouchard hat gesagt: // Mathieu Bouchard wrote:
On Fri, 15 Dec 2006, Frank Barknecht wrote:
A further step would be some easy way to read and write the state of objects without having to watch their communication through senders and receivers, but that's the hard part, because it touches philosophical questions like: What actually is a state? ;)
There's nothing funny or joke-like in that. I ask you: what is a state?
What I think is funny about this question is that often it seems people would think the answer is obvious, while I agree with you that it's not obvious at all!
I'd say, a state is whatever you may want to save. Is that a good definition?
This would be my basic definition as well. Even this has some direct consequences: What I want to save is different from what you want to save. What I want to save also somehow defines what I don't want to save. So the next questions are: How to tell Pd what should be saved and what not? Or: Can Pd make educated guesses about what should and shouldn't be saved? Should Pd guess at all?
Ciao
Frank Barknecht _ ______footils.org_ __goto10.org__
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