On Fri, 17 Jan 2003, Thomas Grill wrote:
I have a somehow OT followup question to that: When experimenting with GLUT (3.76) i realized that a window content drawn with single-buffering mode gets destroyed when the window is moved. The window is not notified that it needs a graphical refresh. Is this a GLUT bug or is there a workaround or is it even intended? On the other hand, is this different with freeglut or other windowing systems?
GLUT should not have any influence in Gem. The only thing it is used for is for drawing the teapot AFAIK.
Greetings,
Guenter