All,
I'm working on a patch that will be a multitrack audio player - it needs to play 8-16 tracks of audio concurrantly, each track from an audio file of some undetermined length.
I would like to stream the tracks from the disk without loading them into memory, since to do so will both take a lot of memory space and cause delays when queuing up new tracks.
Does anyone know of a PD external/object that would accomplish this? sfread~ looks decent, but I suspect it loads the file to memory. Or does it in fact stream?
Any help is appreciated.
-Daniel