Ah, cool. I also like the GUI elements in this one. Hiding bangs behind canvas objects is a pretty cool idea.
Philip
On Tue, Apr 5, 2011 at 9:23 AM, Andy Farnell padawan12@obiwannabe.co.uk wrote:
Hi Joe,
There's a few circulating around. I like this one, it might inspire you. Patch is unsigned so no idea who made it.
a.
On Tue, 5 Apr 2011 10:05:05 +0200 Joe potaxpotax@gmail.com wrote:
hi thought a pd implementation of Simon (http://en.wikipedia.org/wiki/Simon_%28game%29) would be a cool thing to do, but i'm kinda stuck when it comes to handling input from the human player. maybe someone has attempted this before?
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-- Andy Farnell padawan12@obiwannabe.co.uk
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