(this reminds me: i have fixed bugs in [pix_buf] and [separator]. going to check these in)
If I have a pix_video that I want to texture map onto two seperate objects, and be able to manipulate each object's parameters individually without both objects being effected when I perform a rotate or translate, first I thought that the separator object would work to do this. But the separtaor always crashes PD when I have an active pix_video in the chain. So Rainer told me to us the pix_buf instead, but that doesn't work either. I'm on Windows 2000 with Gem 0.87; are the bugs you mention fixing responsible?
I can't get a clear answer of whether the separator is supposed to work. Does it work with the pix_film, _movie, _video objects on other platforms?
thanks for any clarification. alexander