Don't use pix_alpha, but put colorRGB and alpha objects at the end of the chain. The last inlet to colorRGB is the alpha of the object from 0-1.
Ben
----- Original Message ----- From: arm pdlist arm_pdlist@yahoo.co.uk Date: Sunday, March 9, 2003 7:36 pm Subject: [PD] GEM: help with alpha settings
I have a patch where i have an .avi running and then, on top of that, i have a small pic that hides the center of the .avi. I want to fade the pic until it gets invisible with a slider or something. The problem is that i all i can do is to fade it to black. When it's completly faded i get a black area instead of the pic. What i wanted to do is to fade it until it get's invisible, so i can see the portion of the video running. In the pix_alpha object i set the high threshold to 111 and then i change the pass value between 0 and 1. How can i get the image to be gradually invisible?
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