I have a patch window where two data structure templates appear, f-teil and set-tick (one to indicate some durations, and another with a grid
for seconds). I was using [get f-teil ....] to get parameters from f-teil,
but I noticed that it gets values from ALL data structure objects in the window, including the ones from the set-tick template.I think, you may have found a bug, an example patch would be nice. Generally [get something ...] should only get values from a "something"-pointer. You can make sure to only send "something"-pointers to this [get something ...] by using [pointer something] instead of a plain [pointer].
maybe it's not a bug. I was trying to avoid putting the patch because it's
quite underdeveloped and would maybe take a lot of time to explain (and
need too many extra files).
here it is, I've put some explanations which should be enough. you might
need also my abstractions (https://puredata.org/Members/jmmmp/). the
offending subpatch is player-form.
Joao