Hallo, IOhannes m zmoelnig hat gesagt: // IOhannes m zmoelnig wrote:
Frank Barknecht wrote:
Because there is no (easy) way to delay the visuals, things will be out of sync.
i cannot imagine something more easy than using [pix_delay]. (well, i can imagine _something_)
this does of course only works as long as you are in pixel-space (which we are currently talking about), and not in 3d/opengl.
Oh, sorry, I actually *was* thinking about about 3d/opengl stuff here. Blame it on the jetlag ...
Frank Barknecht _ ______footils.org_ __goto10.org__