On Wed, 2 Dec 2009, martin.peach@sympatico.ca wrote:
On Wed, 2 Dec 2009, Martin Peach wrote:
Before that I would try the very large patch on a faster computer with more RAM.
Good idea. Now with four CPUs, you can now load Pd in the same amount of time as before, but as a bonus, your system is 75% CPU idle in the meanwhile.
Oh no of course not! You must then make your patch even bigger until it's again using 110% and crashes because of 'bugs'.
What I mean is that Pd has only two threads and so can't get any faster with 4 CPUs than with two. Furthermore, if the slowdown is concentrated in one thread, it doesn't get any faster with 4 CPUs than with _one_. This 1/4 ratio is where I took the 75% in my example.
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