I did some patching, here are more details:
using the del key. (both work when editing text)
unconnected object (if connected is the standard), or vice-versa?
element?
"restore defaults" make sense?
numbers were changing, it used a whole cpu for that. Can this be made a bit more efficient? This seems to happen for both gatoms inside and outside gops. Strangely (or not), the cpu only jumped when [line] sends different numbers. When the values stay (even if line is outputting), the cpu doesn't change. Also: I then connected a bang to the line output, which obviously was active when the line was sending something. But this didn't change anything in the cpu activity - that means, the problem is just with the gatoms.
it would be cool if it would be possible to drag already connected cables
e.g. from outlet1 to outlet2 - or even in groups.
when selecting a gop object, all handles of internal objects are also
visible (more red squares). Just to inform, I won't judge if this it "correct" or not.
continue to display in a new line. That is, it will be incomplete.
canvas dimensions are close to the limits (the sliders appear and disappear), but it's fine.