hi list -
It would be really great if someone could shed some light on this issue.
i'm trying to merge some pics with the pix_composite object. now, instead of using [t a a a a a ...] and (numberofpics - 1) pix_composites (simply enough - got it to work), i tried to do it in a less clumsy and cpu-demanding way by using pix_buffer. my idea was to read all images into a buffer first (say, into slots 0-7) and mix them afterwards (using slot 8). The actual mixing would be some sort of iteration: first the images in slot 1 (left inlet of Pix_composite) and 0 (right one) will be mixed into slot 8. Afterwards slot 2 (left) and slot 8 (right) are mixed to slot 8, the same would be done with slots 3 to 7 ... This actually works, the only drawback is that the mixed pics are not only written to slot #8, but to the currently processed slot as well. Although the only pix_buffer_write object in the whole patch gets an [8( banged to its right inlet everytime a render cycle occurs. This sounds probably a bit confusing ... please have a look at the attached patch, that should make it more obvious.
thank you in advance, thoralf.
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