Hello everyone again Can anyone lend me their brain for 5 minutes so I can get a second opinion of my problem?
Essentially what I'm trying to do is create a *generic* module that links bi-directionally to other modules: send audio information and also receive it with minimal time delay.
It is more easily understood by looking at this diagram: http://www-users.york.ac.uk/~kt503/pd/ID-specific-buffers.JPG (this example uses 'send'/'receive' but that's just so you get the idea, they're not appropriate as functions...)
Given a line of connected modules, audio can be transmitted DOWN the signal chain easily, by simply connecting the modules. For audio going up the signal chain though there is difficulty:I had planned to implement a delread~ function in each module which is set to something like [delread~ $1-buffer] so that function A for instance has its own receive buffer (A-buffer), also make the blocksize 1 to minimize delay. However writing to these buffers is where I'm stuck- for a connected object I cannot dynamically alter a delwrite~, even though I can determine the name of the buffer (by receiving the name of the previous object in sequence) 'set..' is not supported for that function.
I also tried throw~/catch~ objects, and I posted about this a few days ago. Throw will allow me to set it dynamically, however these functions do weird things at blocksizes other than 64!
So I am stuck. Is there any way I can dynamically create/set a delwrite~? It seems to be the only function that might work in this case, and all that I need to do is change the destination. Or can anyone see another way i could realise the structure shown in the image?
Alternatively, is this something that can be done with externals? I had hoped I wouldn't have to resort to them and i have no experiece at all in that department but this is crucial to my project.
Any help would be greatly appreciated Regards, Kim