On Fri, 30 May 2003, Josh Steiner wrote:
Problems arise if you use and display too many builtin graphical objects.
Guenter
i've been working on some heavy graphics patches, do you know it will matter if i have all my GUI stuff "hidden" in a subpatch? i'm hoping that all the gui objects wont hamper performance when they are not displayed.
Well, basically not. Anyhow, normally you should notice it easily when problems arise. If the sound quality is good (no clicks and such) then it is ok, if not, you have to use longer buffersizes.
Guenter