cyrille henry wrote:
yes. i faild to render in a framebuffer and using it as a texture for next rendered frame (just like in my wawe exemple). i think this should be more efficient than using pix_snap2tex.
if someone know how to do this...
maybe with pix_write_buffer, pix_read_buffer? don't have time to do more testing right now. what is the wawe exemple? marius.