This is great! Thanks for the explanation, Alex & IOhannes. I tried this on 3 machines with Intel integrated. All of them were able to recreate gemwin. But now, if I close the patch after recreating gemwin, pd crashes. LIBGL_ALWAYS_SOFTWARE=1 pd -verbose -lib Gem: Pd signal 6 This doesn't happen if I destroy gemwin before closing. Best, A.
On Fri, 30 Nov 2018 at 20:07, IOhannes m zmölnig zmoelnig@iem.at wrote:
On 11/30/18 1:36 PM, andre rc wrote:
Hi Alex,
Thank you for the info!. Where should I put this environment variable?
this is an envvar that is only honored at runtime (also Gem doesn't know anything about it. it really only has an effect on the underlying openGL implementation (or not, depending on which openGL implementation you are using).
but alex already gave you quite specific instructions:
LIBGL_ALWAYS_SOFTWARE=1 pd patch.pd
this is the actual command-line you should run to open "patch.pd" with the fix.
gfmrd IOhannes
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