On Wed, 2013-07-03 at 03:56 -0400, Ivica Bukvic wrote:
On Jul 3, 2013 1:38 AM, "Roman Haefeli" reduzent@gmail.com wrote:
On Die, 2013-07-02 at 19:15 -0400, Ivica Ico Bukvic wrote:
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- (ATTN: Ivica) [hsl] seems to have the bounding box (?)
miscalculated
in l2ork so it doesn't GOP when it's less than 2-3px from the
border
of the parent canvas. Checked in Vanilla, it works as expected
([hsl]
can be placed to the very border and it will GOP).
According to Ivica this is on purpose. The reason is that
iemguis used
to have miscalculated positions and pd-l2ork fixed that while pd-vanilla/pd-extended didn't. Unfortunately, this breaks
compatibility
between pd-l2ork and pd-vanilla/pd-extended.
This is true. Although, I wouldn't call translating an object by 3 pixels exactly breaking compatibility.
If a patch just isn't usable at all on a different flavor, then I
don't
see how this doesn't qualify for breaking compatibility.
Roman
I guess we need to clarify what "not usable at all" means. If a patch works but one optional gop hsl is not visible, personally I would say that one element may not be usable and only temporarily.
Many of my patches are not usable at all without GOP GUIs visible. And I cannot fix it myself as either it breaks pd-vanilla|pd-extended or pd-l2ork or it looks dead ugly. So yes, it breaks compatibility in a serious way. And I also do not see the temporary aspect of it. I as a patch developer can't provide a solution to this.
This is _the_ reason I don't even try to bother to make my patches work in pd-l2ork. And I even need to tell people that they shouldn't use pd-l2ork when they want to use my patches.
If you are looking for things that really break compatibility, then those would be things like preset_node object that are current only possible in pd-l2ork.
Actually, one can decide to use or not to use new features. Obviously, added features do not work in flavors that do not implement that feature. From a user point of view, this can be dealt with in an clean way. If you want your patch to work on other flavors, don't use stuff like preset_node. I don't see a problem at all with that.
Roman