Ben,
I normally put all the GUI objects as I want them on the canvas, and then resize the window to fit just around the canvas, then save. You can also do this using a text editor and the files and changing the canvas sizes.
Yes, I know these aren't solutions, just workarounds. I agree with you that it shouldn't be scaling like that, but work from some sort of origin.
David
ben@ekran.org wrote:
Hello all,
Could someone explain why I had to make my patch look like (GOP_Patch.gif) in order to make it look like (GOP.gif) in the parent patch? Obviously there is some strange scaling going on plus some shifting depending on the type of GUI object (sliders and radios need to move over more, toggles and bangs end up about where you put them).
Is anyone making GOPs that get compressed in the parent patch? Would it be reasonable to make GOPs work so that the upper left corner of the patch is repoduced (without scaling) in the parent up to the size imposed by the graph bounds. So that the GOP patches actually resemble the patches...
Note I'm still using 0.36
Or I could just be using GOP improperly...
Thanks Ben