thanks hans for posting this :) I also want to add that there are two very cool objects pix_jit2gem and pix_gem2jit on that site. the only missing link right now to (hopefully) connect pd/gem and jitter is pix_share_write, which is not available in the max version of gem. or are there any other ways to share gpu textures between jitter and gem? maybe using glsl? marius.
Hans-Christoph Steiner wrote:
I just found these download on the page of Shigeyuki Hirai, who does
the Max/MSP port of Gem. He has two interesting objects that
shouldn't be to hard to get working in Pd, since they are already Gem
objects.http://www.cc.kyoto-su.ac.jp/~hirai/softwares/index-j.html
One is pix_qrencode which is based on libqrencode, which lets you
read those 2D barcodes.The other is pix_artoolkit, which is based on ARToolkit, which is a
type of code to stick on things that you can then track in 3D space
using Gem.Just throwing that out there in case anyone is interested.
.hc
Mistrust authority - promote decentralization. - the hacker ethic
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