Did you try my suggestion to send a 'texunit $1' message to pix_texture? It sets the texture unit for the shader to read from.
On 7/5/07, vade doktorp@mac.com wrote:
Well, ive released the beta for Jitter. You guys are free to port whatever you want, but Ive heard nothing on the multitexturing side of things for PD. Im a bit saddened by that, but, whatever.
http://001.vade.info has the jxs files, help files, shaders and example content.
Hopefully this can get sorted out soon enough.
v a d e //
www.vade.info abstrakt.vade.info
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