On Jun 15, 2004, at 4:38 AM, andreas.poegl wrote:
hist list, is it possible to get an "adaptor" for openGL code within gem??
There is a wrapper for every OpenGL 1.1 feature in GEM. The format is like: GEMglBegin... GEMglVertex3f... GEMglEnd and so on.
If you really want to use straight GL then I highly recommend you write an external. Obviously if you know how to use GL commands then you know C, and the C++ classes for GEM objects are pretty simple to figure out. In fact, it's a heck of a lot easier to write a GEM object than a plain Pd one.
cgc