Deprecated in this case will most likely mean it will still be part of macOS for quite a while. There are simply too many existing applications using it. GEM will still build and work for the foreseeable future (5+ years).
We're discussing it on the Openframeworks list as well: http://dev.openframeworks.cc/pipermail/of-dev-openframeworks.cc/2018-June/th...
On Jun 8, 2018, at 2:44 AM, pd-list-request@lists.iem.at wrote:
Date: Thu, 7 Jun 2018 20:55:25 -0300 From: Alexandre Torres Porres <porres@gmail.com mailto:porres@gmail.com> To: Pd-List <pd-list@lists.iem.at mailto:pd-list@lists.iem.at> Subject: [PD] apple deprecates opengl Message-ID: <CAEAsFmhcP6WsoXTbF3T3e9X8zb5S0Rvhk8Cv_UxR2fwPzBOjoA@mail.gmail.com mailto:CAEAsFmhcP6WsoXTbF3T3e9X8zb5S0Rvhk8Cv_UxR2fwPzBOjoA@mail.gmail.com> Content-Type: text/plain; charset="utf-8"
What is the impact of this in Pd?
https://www.anandtech.com/show/12894/apple-deprecates-opengl-across-all-oses https://www.anandtech.com/show/12894/apple-deprecates-opengl-across-all-oses
Dan Wilcox @danomatika http://twitter.com/danomatika danomatika.com http://danomatika.com/ robotcowboy.com http://robotcowboy.com/