3 things come to my mind spontaneously:
If you use [mapping/resample] I would suggest adding [change] afterwards to avoid constant data to be sent or use [speedlim] which does the same thing.
Ingo
[PD] realtime MIDI on Windows - best practices for efficiency?
I have a big patch I use for realtime manipulation of live sound inputs. Often when adjusting pots and sliders on a USB MIDI controller, I get audio dropouts. I've tried putting all of the MIDI objects in a separate patch running in another instance of PD, polling the inputs at intervals using [mapping/resample] to reduce the amount of data being sent, and sending the data over OSC to the main patch.
I've killed as many other processes as possible. And I still get dropouts. What could I be doing wrong? This is 0.43.4-extended on Windows 7. Thanks, Joe -- www.joenewlin.net www.twitter.com/joe_newlin