On May 27, 2005, at 9:55 AM, Max Neupert wrote:
it is mentioned that pix_movie does not need to be textured which sounds like an advantage first.
It doesn't need the separate texturing object pix_texture like pix_film/video because all of the movie playing and texturing code is contained in one object. On OSX this is an advantage since certain fast path texturing functions require tight control over execution order that can't be assured when using pix_film+texture. On DV/SD material the difference is only a few percent per source, but on HD (1080 in particular) the gain can be 25% or more per source. I have plans to work on a pixel format auto-detection for pix_movie that will help make sure the optimum path is used no matter what.
cgc