One of the research areas of the TOT project (the host of pixelTANGO development) is lightTWIST on the same old www.tot.sat.qc.ca. This will eventually work with pd/Gem and pixelTANGO as it is already openGL and controlled from PD.
Only problem being is that it is very HW Dependant, each projector has its own shuttle and render commands are sent over GB multicast. All TOT software projects are GPL and so this could be a great place to start. Also a group a McGill in Montreal is working exactly chromium integration in Gem to create an AV cube "save" check the gem-dev archives... I think its in there. I've cced Mike Wozniewski on this topic, I've not checked into their progress in some time.
Keep in touch about this project, sounds interesting.
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vade wrote:
Hello,
I have a rather interesting 'feasibility question' regarding integrating chromium (http://chromium.sourceforge.net ) and pd/gem.
I will be entering a new media graduate program, and the CS dept at the school has mentioned it would like to work with the integrated digital media program in building and creating tools.
We are interested in using cave systems/multipipe projection systems for interactive art performances, but no tools exist 'out of box' to create a cave system with 'n' projectors in 'y' configuration.. (afaik), that allow for realtime performance.
So I had the idea of potentially embedding the chromium engine in to PD and Gem, which would allow for an interactive, dynamic, multi screen environment that is now a platform for performance.
So, my question is, is it feasible to integrate chromium in to gem in such away so that a gem patch could be run spanning multiple machines and multiple displays? Im imagining a system where one could generate PD patches for, and then plug it in to a multipipe system running chromium-PD/Gem.
Thanks for any information either way,
vade///
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