On Dec 14, 2007 4:43 AM, Chris McCormick chris@mccormick.cx wrote:
My dream of writing a quake style shooter in Gem (heh) has been foiled. Apparently neither Gem nor luagl support the glutWarpPointer call which
On Fri, Dec 14, 2007 at 09:43:24AM -0600, chris clepper wrote:
It would mean requiring GLUT to build GEM, which is a dependency we removed a while ago. Also, this function apparently does not work on OSX.
Ah ok, I'm glad Gem doesn't depend on GLUT. Do you know how games like Quake get mouse-look values on OSX without allowing the mouse to go outside the window?
Best,
Chris.