On Fri, 11 Jan 2008 19:58:30 -0500 marius schebella marius.schebella@gmail.com wrote:
and/or good tutorials. this is really nice.
Thankyou Marius,
I work from papers, some of them going back to the 40s and 50s, lots of physics books, textbooks like Dave Benson and Perry Cook, and study other researchers like Kees van den Doel, Julius Smith, Tamara Smyth, Eduardo Miranda... and some of it is completely original stuff from observation, careful listening and lucky tweaking :)
I got totally infected by the procedural sound creation virus...
come with us, join with us, come with us.. {/DungeonKeeper siren voice} :)
do you > have more stuff like this? marius.
Audio examples?
http://www.obiwannabe.co.uk/html/sound-design/sound-design-audio.html
and some recent games related aircraft thingys...
http://www.obiwannabe.co.uk/sounds/effect-singleprop-cockpit.mp3 http://www.obiwannabe.co.uk/sounds/effect-three-synthetic-jets-flypast.mp3 http://www.obiwannabe.co.uk/sounds/effect-jetengine.mp3
For Pd patches start here
http://www.obiwannabe.co.uk/tutorials/html/tutorials_main.html
Some of those are my earliest Pd experiments after switching from Csound and they are strewn with errors, stylistic and teachnical/factual, but I leave it all up there. That material is completely revised with new models and will be in a new sound designers guide quite soon.
best wishes, Andy