it was a stupid mistake i was making, but now the external works
perfectly like it should. there are some issues in expanding the pd patch, because right now there is only one source sound.
i tried running two copies of the patch in the SAME patch (two
sets of controls with two externals), but it brought the CPU load up to about 40%. in pd, how could i design it so that i could add a new mono sound, and then position that sound where i want it and be able to switch between multiple sounds and position one of them at a time?
on a side note, running the same algorithm in jack (alsa API)
takes about 0.9 % CPU load... as opposed to pd at about 40 %
scott
"640K ought to be enough for anybody." -- Bill Gates, 1981