you can do some efficiency tests on your own using nqpoly or clone. make an object that contains the thing you want to test, and instantiate a few hundred of copies of it, it will give you a good idea of cpu usage etc.
but, i can't imagine why making your own metro would be more efficient.
re subpatches/abstractions, i'd assume that the only difference would be at load time. once it's loaded and built in pd, there should be no difference.
i personally don't like sub-patches, because 1) i'm always accidentally deleting them (which was a real drag pre-undo functionality) and 2) i prefer to make general abstractions that i can use in other patches (which is a different take on "efficiency").
pix.
On Tue, 27 May 2003 14:20:12 +0100 (BST) Rory Walsh rorytheroar@yahoo.com wrote:
Just a few quick questions, I am curious to find out what makes the most efficient Pd patches? So my first question is, is a sub-patch more efficient than an abstraction?, and secondly is a simple external much more efficient than implementing the object in Pd itself? For instance is using a _metro_ object more efficient than building a metro yourself? Obviously the later will take you a lot more time but just for example sake?
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