Hey David,
I don't use windows, but in my experience pd/Gem is pretty stable once you have it going, that I almost always get crashes whem I'm cling reopening devices (video capture), closing and reopening the gemwindow and so on... Once you get it going and your only moving sliders its damn stable.
Of course I have forgotten by old experiences of PD on windows for a year years now...
.b.
David Powers wrote:
Hello everyone,
I am working with GEM on a Windows XP, using Hans' extended release. This Saturday, some guys from Perlon record label will be here, and I am going to do some visuals. I have some stuff made in a program called Visual Jockey that I can use, but I would really like to do some stuff in Gem. So, I have these questions:
a) What known issues are there, that might make patches crash, that would be best to avoid using in patches? GEM does crash more than PD! As far as I know, I'm probably best off NOT using any movie clips, as loading clips seems to be the biggest issue causing crashes and hogging CPU also (both AVI and QUICKTIME as far as I can tell)...
b) Does anyone have advice on organizing patches and rendering chains for a show? This is the hard part for me, I can get individual rendering chains that look cool, but I'm worried about organizing and switching in some kind of meta-patch. Is it better to have one big patch with sub patches, or to open seperate patches at once?
c) On a related note, I notice that effects I might put in the render chain don't have ON/OFF, there is just ON/OFF for entire rendering chain. So, suppose I have a pix_multiimage that I want to run through a couple of different effects - not simultaneously. Is the best strategy to just have the same pix_multiimate in two different rendering chains, with a selection interface?
Thanks, David
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