jfm3 hat gesagt: // jfm3 wrote:
I saw it yesterday too. I'd say the main things holding it back from being ported to the PS2 are TCL/TK and ALSA. If PS2/Linux 1.0 has decent ports of those, porting Pd should be trivial.
ALSA wouldn't be neccessary, OSS support should be sufficient. Unfortunatly Dreamcast Linux doesn't have sound at all, as a DC is what I have here.
BTW: Did someone try something like the PSX-game "Vib Ribbon" with GEM and fiddle~ and bonk~? I'm thinking about this for some time now, but I'm no graphics guy.
And the proper name for such a PD project should be "Pit Dibbon [tm]" ;-)
__ __
Frank Barknecht ____ ______ ____ __ trip\ \ / /wire ______
/ __// __ /__/ __// // __ \ / / __ \ ___\
/ / / ____/ / / / // ____// /\ \ ___\____ \
/_/ /_____/ /_/ /_//_____// / \ \_____\_____
/_/ _\