On Jul 11, 2006, at 4:15 AM, patco wrote:
I am trying to use [GEMglBindTexture] for texturing but the
associated GL objects doesn't work with the last GEM version for
windows:GEMglLoadName crashes
GEMglGenTextures crashes
then I don't understand how to associate an image to texture integer in second input of glBindTexture.
Any help appreciated
...which version of Gem are you using? GEMglLoadName doesn't crash
with cvs, but nothing has changed with that object since it was first
committed, I think...I've attached a small patch that worked here...
...as far as GEMglGenTextures, I'll look into that (don't have time
to try it out right now)