hi scott,
at the moment this depends on which version you are using. there was a bug in cvs pix_texture which disabled alpha blending for textures. it should be changed around these hours/days. if u are using windos, then the latest binary snapshot of bogusfront.org has the bug and the previous one not. if u dont compile it by yourself then you have to wait until d. heckenberg puts a new snapshot out.
cheers
e
On Thu, 31 Jul 2003, J. Scott Hildebrand wrote:
okay i'm a newbie at GEM and i've never worked with openGL before, but i get the idea because i've done some graphics. can somebody tell me how to use alpha to get transparency? thanks,
scott
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