On 03/31/2017 11:40 PM, Antonio Roberts wrote:
I'm using [multimodel] to load an animation of obj files made Blender. As I play/scrub through the files I noticed that the begin to shift around without me having to use translation or rotation. Below is a video made to illustrate the problem. The actual objects I'm using differ.
When it comes to setting the scale it appears as though it is using the centre point as origin and then expanding to fit the area of the objects. Is there any way to stop this? In other models I've made it seems as though a corner is being set to origin point.
Is this something I can address with Pure Data or do I have to do it in Blender?
check out the "rescale" message (it defaults to "on").
gfdamrs IOhannes