Hi, I've been making this patch that requires a bunch of $0-blah as send symbols for sliders. I didn't realise that until just now so I used vi to turn all the blah1 blah2 (actually stuff like osc1_cut osc2_pw etc) to $0-blah1 $0-blah2 etc. the thing is I used the GUI first to just edit 3 of the sliders send symbols to be $0-blah etc, but then i decided to do the rest in vi, which worked great except: when I go back into the patch the ones that i edited in the GUI show up as $0-blah but the ones that I edited in vi change to 1000-blah... so when i save them they change to 1000-blah and when i open them up again they are 1000-blah (so they won't adapt). any ideas?
-alex
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