Le 08/04/2014 16:20, kate sweeney a écrit :
Hello,
I am currently doing my final year tech project in University. I am creating a graphic design + music project using GEM in Pure Data. I was wondering, is there a way to trigger certain patches, one after the other? For example, one patch creates moving particles, and the next creates 3d spheres. Is there a way to trigger these one after the other, using a bang etc?
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Hello,
If you have you scenes (moving particles, 3d spheres, etc.) in the same patch. The simplest is to send 0 or 1 to [gemhead] to render a scene. One [gemhead] per scene. With this method, you can put each scene in a subpatch ([pd moving_particles], [pd 3d_spheres], etc.) and have a [receive ...] arriving on the [gemhead]. Then, somewhere in your main patch, you put a radio button and test the value return to activate a scene with [send ...]. ++
Jack