On 04/05/2017 07:32 PM, Antonio Roberts wrote:
Attached is a zip with the pd patch, models and blend file.
thanks. for me the example works nicely, as soon as I change the message to [rescale 0( (after all: you *don't* want to rescale). i've tested with both Gem-0.93.3 and the latest git (both the OBJ and ASSIMP3 backends)
with rescale 0:
with rescale 1:
this is quite expected: rescale 1 scales/shifts the model so that its bounding box fits nicely into a unit bounding box (aka [cube 1]). since the various models have a bounding box with an oscillating X-size (because the octaeder moves along that axis), rescaling will (well,) rescale the the entire model in an oscillating way.
i think the default [rescale 1( is nice for quickly getting a model to display in sane coordinates. unfortunately any serious work with models requires a [rescale 0(. for backwards compat reasons, it is unlikely that the default will change.