On Wed, 9 Aug 2006, Hans-Christoph Steiner wrote:
depends on your machine.
Pentium III 700... or G4 800.
well, yeah, you have to figure it out. if it works then its cool.
I would love to hear suggestions as to how I could do this differently. The problem is that want to have each sound snippet stored for a while and separately controllable. Perhaps I could just use a massive buffer as a ringbuffer then use start and end points to reference locations in the array. But at some point, its going to have to loop around in the ringbuffer and that could be quite tricky to handle well.
I don't really understand how you do it with copy. You only need to copy data if you modify it later. Otherwise just record it to the right place and use it there directly.
Yup, its modified. First, I need to fade it in and out to remove clicks, then I want to also be able to modify the sound in the future.
I would fade and modify during playback. They could also go in the recording stage if you are recording to more than one place, but that seems a bit of a waste of memory. YMMV.
Günter
.hc
PD-list@iem.at mailing list UNSUBSCRIBE and account-management -> http://lists.puredata.info/listinfo/pd-list