if send buffer 1 to gemwin donŽt draw anything. I want that when render a frame the previous frame donŽt clear...still drawed on back of screen,and this way successively...
in openGL without the command glClear this works. but in GEM i donŽt know how desactivate glCLear... that is my question.
thank you.
--- chris clepper cgc@humboldtblvd.com escribió:
You want single buffer rendering? Send a 'buffer 1' message to gemwin. I think PixDataSimple.pd in the 04.pix examples uses singlebuffer rendering.
On 7/10/06, Andres Ferrari anfex@yahoo.com wrote:
hello, is possible donŽt use clear screen in GEM-openGL? ,not clear previous frame when render in openGL? in other applications with openGL like CsoundAV I
can
do it, but in GEM I canŽt... I tried with [GEM glClearColor],[GEM glClear]...but nothing...
is possible???
thanks a lot!!!!!!!!!
Andrés Ferrari G. http://puredata.org/Members/anfex
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Andrés Ferrari G. http://puredata.org/Members/anfex
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